...
new()
colormap:Colormap
patches:Array<String>
playpal:Playpal
textureData:Map<String, TextureData>
textures:Map<String, Texture>
getFlat(_flatName:String):Flat
getPatch(_patchName:String):Patch
getTexture(_name:String):Texture
loadColormap():Void
loadPlaypal():Void
parsePatchNames():Void
parseTextures():Void