HxDoom API
builder
Writer
- hxdoom.builder
component
Actor
- hxdoom.component
Camera
- hxdoom.component
CameraPoint
- hxdoom.component
LevelMap
- hxdoom.component
Player
- hxdoom.component
Texture
- hxdoom.component
core
ActorCore
- hxdoom.core
CVarCore
- hxdoom.core
EngineState
- hxdoom.core
GameCore
- hxdoom.core
IOCore
- hxdoom.core
LevelCore
- hxdoom.core
ProfileCore
- hxdoom.core
Reader
- hxdoom.core
RenderCore
- hxdoom.core
SoundCore
- hxdoom.core
TextureCore
- hxdoom.core
WadCore
- hxdoom.core
definitions
EpisodeDef
- hxdoom.definitions
MapDef
- hxdoom.definitions
enums
data
CVarType
- hxdoom.enums.data
Defaults
- hxdoom.enums.data
HXDKeyCode
- hxdoom.enums.data
eng
ColorChannel
- hxdoom.enums.eng
ColorMode
- hxdoom.enums.eng
DataLump
- hxdoom.enums.eng
KeyLump
- hxdoom.enums.eng
PlaneType
- hxdoom.enums.eng
SideType
- hxdoom.enums.eng
WadDirectory
- hxdoom.enums.eng
game
SharedEdNum
- hxdoom.enums.game
zdoom
ZTexturesType
- hxdoom.enums.zdoom
EnumTool
- hxdoom.enums
lumps
audio
Music
- hxdoom.lumps.audio
SoundEffect
- hxdoom.lumps.audio
graphic
Colormap
- hxdoom.lumps.graphic
Flat
- hxdoom.lumps.graphic
Patch
- hxdoom.lumps.graphic
PatchLayout
- hxdoom.lumps.graphic
PatchNames
- hxdoom.lumps.graphic
Playpal
- hxdoom.lumps.graphic
TextureData
- hxdoom.lumps.graphic
TextureInfo
- hxdoom.lumps.graphic
map
Blockmap
- hxdoom.lumps.map
LineDef
- hxdoom.lumps.map
LineDefHexen
- hxdoom.lumps.map
Node
- hxdoom.lumps.map
Sector
- hxdoom.lumps.map
Segment
- hxdoom.lumps.map
SideDef
- hxdoom.lumps.map
SubSector
- hxdoom.lumps.map
Thing
- hxdoom.lumps.map
ThingHexen
- hxdoom.lumps.map
Vertex
- hxdoom.lumps.map
plaintext
BlockData
- hxdoom.lumps.plaintext
Textmap
- hxdoom.lumps.plaintext
Directory
- hxdoom.lumps
LumpBase
- hxdoom.lumps
typedefs
graphics
PatchLayout
- hxdoom.typedefs.graphics
TextureData
- hxdoom.typedefs.graphics
internal
CVar
- hxdoom.typedefs.internal
utils
geom
Angle
- hxdoom.utils.geom
Engine
- hxdoom
View source
typedef
TextureData
package
hxdoom.typedefs.graphics
width
:
Int
textureName
:
String
numPatches
:
Int
layout
:
Array
<
PatchLayout
>
height
:
Int