...

Static variables

@:value(Player.new)staticCONSTRUCTOR:() ‑> Player = Player.new

Static methods

staticfromThing(_thing:Thing):Player

Constructor

new()

Inherited Variables

Defined by Actor

ceilingz:Float

@:value(0)flags:Int = 0

floorz:Float

health:Int

height:Int

@:value(false)isPlayer:Bool = false

@:value(false)justhit:Bool = false

@:value(0)movecount:Int = 0

@:value(0.0)pitch:Angle = 0.0

@:value(8)reactiontime:Int = 8

@:value(0.0)roll:Angle = 0.0

@:value(0)type:Int = 0

@:value(0.0)xpos:Float = 0.0

@:value(0.0)yaw:Angle = 0.0

@:value(0.0)ypos:Float = 0.0

@:value(0.0)zpos:Float = 0.0

read onlyzpos_view:Float

Inherited Methods