...
@:value(SoundEffect.new)staticCONSTRUCTOR:Array<Any> ‑> SoundEffect = SoundEffect.new
new(_args:Array<Any>)
bytes:Bytes
numSamples:Int
sampleRate:Int
@:value(false)override_new:Bool = false
validcount:Int
toDataBytes():Bytes
toJSON():Void
toStringBytes():Void
toZDoomStringDef():String