Camera class that follows a given actor, if provided, and points at a given camera point, if provided.

Constructor

new(?_follow:Actor, ?_pointingAt:CameraPoint)

Variables

Methods

Inherited Variables

Defined by Actor

ceilingz:Float

@:value(0)flags:Int = 0

floorz:Float

health:Int

height:Int

@:value(false)isPlayer:Bool = false

@:value(false)justhit:Bool = false

@:value(0)movecount:Int = 0

@:value(0.0)pitch:Angle = 0.0

@:value(8)reactiontime:Int = 8

@:value(0.0)roll:Angle = 0.0

@:value(0)type:Int = 0

@:value(0.0)xpos:Float = 0.0

@:value(0.0)yaw:Angle = 0.0

@:value(0.0)ypos:Float = 0.0

@:value(0.0)zpos:Float = 0.0

read onlyzpos_view:Float

Inherited Methods

Defined by Actor